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» Learning Character Behaviors Using Agent Modeling in Games
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143
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AIIDE
2009
15 years 4 months ago
Improving Offensive Performance Through Opponent Modeling
Although in theory opponent modeling can be useful in any adversarial domain, in practice it is both difficult to do accurately and to use effectively to improve game play. In thi...
Kennard Laviers, Gita Sukthankar, David W. Aha, Ma...
124
Voted
NIPS
2008
15 years 5 months ago
A rational model of preference learning and choice prediction by children
Young children demonstrate the ability to make inferences about the preferences of other agents based on their choices. However, there exists no overarching account of what childr...
Christopher G. Lucas, Thomas L. Griffiths, Fei Xu,...
132
Voted
ICML
1999
IEEE
15 years 8 months ago
Learning Hierarchical Performance Knowledge by Observation
Developing automated agents that intelligently perform complex real world tasks is time consuming and expensive. The most expensive part of developing these intelligent task perfo...
Michael van Lent, John E. Laird
119
Voted
MABS
1998
Springer
15 years 8 months ago
ABCDE: Agent Based Chaotic Dynamic Emergence
This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
Pietro Terna
161
Voted
WWW
2003
ACM
16 years 4 months ago
A Context-Based Information Agent for Supporting Intelligent Distance Learning Environments
The large amount of information now available on the Web can play a prominent role in building a cooperative intelligent distance learning environment. We propose a system to prov...
Mohammed Abdel Razek, Claude Frasson, Marc Kaltenb...