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» Learning Character Behaviors Using Agent Modeling in Games
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ICCS
2007
Springer
15 years 5 months ago
Learning Common Outcomes of Communicative Actions Represented by Labeled Graphs
We build a generic methodology based on learning and reasoning to detect specific attitudes of human agents and patterns of their interactions. Human attitudes are determined in te...
Boris Galitsky, Boris Kovalerchuk, Sergei O. Kuzne...
PODC
2009
ACM
16 years 7 days ago
Load balancing without regret in the bulletin board model
We analyze the performance of protocols for load balancing in distributed systems based on no-regret algorithms from online learning theory. These protocols treat load balancing a...
Éva Tardos, Georgios Piliouras, Robert D. K...
WOA
2007
15 years 25 days ago
Expectations driven approach for Situated, Goal-directed Agents
Abstract— Situated agents engaged in open systems continually face with external events requiring adequate services and behavioral responses. In these conditions agents should be...
Michele Piunti, Cristiano Castelfranchi, Rino Falc...
AAAI
2004
15 years 1 months ago
Learning and Applying Competitive Strategies
Learning reusable sequences can support the development of expertise in many domains, either by improving decisionmaking quality or decreasing execution speed. This paper introduc...
Esther Lock, Susan L. Epstein
103
Voted
AAAI
2004
15 years 1 months ago
Branching Storylines in Virtual Reality Environments for Leadership Development
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...