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» Learning Character Behaviors Using Agent Modeling in Games
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AGENTS
2001
Springer
15 years 4 months ago
CMPack: a complete software system for autonomous legged soccer robots
This paper describes a completely implemented, fully autonomous software system for soccer playing quadruped robots. The system includes real-time color vision, probabilistic loca...
Scott Lenser, James Bruce, Manuela M. Veloso
ATAL
2004
Springer
15 years 5 months ago
A Pheromone-Based Utility Model for Collaborative Foraging
Multi-agent research often borrows from biology, where remarkable examples of collective intelligence may be found. One interesting example is ant colonies’ use of pheromones as...
Liviu Panait, Sean Luke
AAAI
1990
15 years 26 days ago
Backward Model Tracing: An Explanation-Based Approach for Reconstructing Student Reasoning
An original methodology, called backward model tracing to model student performance which features a profitable integration of the bug collection and bug construction techniques i...
Danilo Fum, Paolo Giangrandi, Carlo Tasso
ATAL
2008
Springer
15 years 1 months ago
Modelling coalitions: ATL + argumentation
In the last few years, argumentation frameworks have been successfully applied to multi agent systems. Recently, argumentation has been used to provide a framework for reasoning a...
Nils Bulling, Jürgen Dix, Carlos Iván ...
86
Voted
AAAI
2004
15 years 1 months ago
Learning and Inferring Transportation Routines
This paper introduces a hierarchical Markov model that can learn and infer a user's daily movements through the commue model uses multiple levels of abstraction in order to b...
Lin Liao, Dieter Fox, Henry A. Kautz