Sciweavers

386 search results - page 76 / 78
» Learning Collaborative Tasks on Textual User Interfaces
Sort
View
MLMI
2005
Springer
15 years 5 months ago
Automatic Speech Recognition and Speech Activity Detection in the CHIL Smart Room
Abstract. An important step to bring speech technologies into wide deployment as a functional component in man-machine interfaces is to free the users from close-talk or desktop mi...
Stephen M. Chu, Etienne Marcheret, Gerasimos Potam...
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
14 years 11 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
NRHM
2000
149views more  NRHM 2000»
14 years 11 months ago
Navigable history: a reader's view of writer's time
Collecting, analyzing, and sharing information via a hypertext results in the continuous modification of information content over a long period of time. Such tasks will benefit fr...
Frank M. Shipman III, Hao-wei Hsieh
CHI
2009
ACM
16 years 5 days ago
Tactile motion instructions for physical activities
While learning new motor skills, we often rely on feedback from a trainer. Auditive feedback and demonstrations are used most frequently, but in many domains they are inappropriat...
Daniel Spelmezan, Mareike Jacobs, Anke Hilgers, Ja...
WWW
2006
ACM
16 years 8 days ago
Invisible participants: how cultural capital relates to lurking behavior
The asymmetry of activity in virtual communities is of great interest. While participation in the activities of virtual communities is crucial for a community's survival and ...
Vladimir Soroka, Sheizaf Rafaeli