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DSRT
2005
IEEE
14 years 11 months ago
3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas
ICMCS
2007
IEEE
163views Multimedia» more  ICMCS 2007»
15 years 4 months ago
Using Deformable Surface Models to Derive a DCT-Like 2D Transform
This paper introduces a ¢¤£ discrete, non-separable transform for image processing, which can be regarded as a combination of the well known Discrete Cosine Transform (DCT) wit...
Michail Krinidis, Nikos Nikolaidis, Ioannis Pitas
3DPVT
2006
IEEE
159views Visualization» more  3DPVT 2006»
15 years 3 months ago
Interactive Modeling with Automatic Online Compression
A few 3D interactive modeling systems have been developed recently. Such systems must cope with a high flow of input measurements during the entire acquisition period. Therefore, ...
Jean-Daniel Deschênes, Philippe Lambert, Pat...
ICIP
2006
IEEE
15 years 11 months ago
An Illumination Invariant 3D Model Based Tracking Algorithm, with Application in Video Compression
We present an algorithm for illumination invariant 3D model based tracking and video compression. While model-based coding schemes are well developed, the compression rate reduces...
Long Nyugen, Yilei Xu, Amit K. Roy Chowdhury
SPIRE
2001
Springer
15 years 2 months ago
On Compression of Parse Trees
We consider methods for compressing parse trees, especially techniques based on statistical modeling. We regard a sequence of productions corresponding to a suffix of the path fr...
Jorma Tarhio