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PCM
2004
Springer
103views Multimedia» more  PCM 2004»
15 years 10 months ago
Spectral Coding of Three-Dimensional Mesh Geometry Information Using Dual Graph
In this paper, we propose a new scheme for the geometry coding of three-dimensional (3-D) mesh models using a dual graph. In order to compress the mesh geometry information, we gen...
Sung-Yeol Kim, Seung-Uk Yoon, Yo-Sung Ho
CA
2000
IEEE
15 years 9 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
CVPR
2000
IEEE
16 years 6 months ago
Learning in Gibbsian Fields: How Accurate and How Fast Can It Be?
?Gibbsian fields or Markov random fields are widely used in Bayesian image analysis, but learning Gibbs models is computationally expensive. The computational complexity is pronoun...
Song Chun Zhu, Xiuwen Liu
CEEMAS
2003
Springer
15 years 10 months ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the di...
Karl Tuyls, Katja Verbeeck, Sam Maes
ICCV
2003
IEEE
16 years 6 months ago
A Bayesian Approach to Unsupervised One-Shot Learning of Object Categories
Learning visual models of object categories notoriously requires thousands of training examples; this is due to the diversity and richness of object appearance which requires mode...
Fei-Fei Li 0002, Robert Fergus, Pietro Perona