This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
In this work, we present a constrained-based representation for specifying the goals of “course design”, that we call curricula model, and introduce a graphical language, groun...
The FastInf C++ library is designed to perform memory and time efficient approximate inference in large-scale discrete undirected graphical models. The focus of the library is pro...
Ariel Jaimovich, Ofer Meshi, Ian McGraw, Gal Elida...
Most work on intelligent information agents has thus far focused on systems that are accessible through the World Wide Web. As demanding schedules prohibit people from continuous ...
We are developing a digital writing tool, Polymorphic Letters (PL), to investigate hand and pen movements as they may extend and enrich expression in written language. PL recogniz...
Andrea Taylor, Zoltan Foley-Fisher, Carol Stroheck...