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ROBOCUP
2005
Springer
134views Robotics» more  ROBOCUP 2005»
15 years 10 months ago
Simultaneous Learning to Acquire Competitive Behaviors in Multi-agent System Based on Modular Learning System
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments. A typical example is a case of RoboCup...
Yasutake Takahashi, Kazuhiro Edazawa, Kentarou Nom...
MIR
2010
ACM
232views Multimedia» more  MIR 2010»
15 years 11 months ago
Exploiting external knowledge to improve video retrieval
Most video retrieval systems are multimodal, commonly relying on textual information, low- and high-level semantic features extracted from query visual examples. In this work, we ...
David Vallet, Iván Cantador, Joemon M. Jose
148
Voted
IJCAI
2007
15 years 6 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
148
Voted
ICCV
2003
IEEE
16 years 6 months ago
A Bayesian Approach to Unsupervised One-Shot Learning of Object Categories
Learning visual models of object categories notoriously requires thousands of training examples; this is due to the diversity and richness of object appearance which requires mode...
Fei-Fei Li 0002, Robert Fergus, Pietro Perona
MHCI
2005
Springer
15 years 10 months ago
GpsTunes: controlling navigation via audio feedback
We combine the functionality of a mobile Global Positioning System (GPS) with that of an MP3 player, implemented on a PocketPC, to produce a handheld system capable of guiding a u...
Steven Strachan, Parisa Eslambolchilar, Roderick M...