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WSC
2008
15 years 4 months ago
Integrated human decision making model under Belief-Desire-Intention framework for crowd simulation
An integrated Belief-Desire-Intention (BDI) modeling framework is proposed for human decision making and planning, whose sub-modules are based on Bayesian belief network (BBN), De...
Seungho Lee, Young-Jun Son
114
Voted
VL
2010
IEEE
207views Visual Languages» more  VL 2010»
15 years 8 days ago
Calcite: Completing Code Completion for Constructors Using Crowds
—Calcite is a new Eclipse plugin that helps address the difficulty of understanding and correctly using an API. Calcite finds the most popular ways to instantiate a given class o...
Mathew Mooty, Andrew Faulring, Jeffrey Stylos, Bra...
137
Voted
ICCV
2003
IEEE
16 years 3 months ago
Counting People in Crowds with a Real-Time Network of Simple Image Sensors
Estimating the number of people in a crowded environment is a central task in civilian surveillance. Most vision-based counting techniques depend on detecting individuals in order...
Danny B. Yang, Héctor H. González-Ba...
132
Voted
ECCV
2010
Springer
15 years 7 months ago
A Streakline Representation of Flow in Crowded Scenes
Based on the Lagrangian framework for fluid dynamics, a streakline representation of flow is presented to solve computer vision problems involving crowd and traffic flow. Streakl...
Ramin Mehran, Brian E. Moore, Mubarak Shah
100
Voted
TVCG
2011
182views more  TVCG 2011»
14 years 8 months ago
Directing Crowd Simulations Using Navigation Fields
—We present a novel approach to direct and control virtual crowds using navigation fields. Our method guides one or more agents towards desired goals based on guidance fields. ...
Sachin Patil, Jur P. van den Berg, Sean Curtis, Mi...