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AI
1998
Springer
15 years 3 months ago
Utility-Based On-Line Exploration for Repeated Navigation in an Embedded Graph
In this paper, we address the tradeo between exploration and exploitation for agents which need to learn more about the structure of their environment in order to perform more e e...
Shlomo Argamon-Engelson, Sarit Kraus, Sigalit Sina
ICCV
2003
IEEE
16 years 5 months ago
Learning a Classification Model for Segmentation
We propose a two-class classification model for grouping. Human segmented natural images are used as positive examples. Negative examples of grouping are constructed by randomly m...
Xiaofeng Ren, Jitendra Malik
123
Voted
ACCV
2007
Springer
15 years 10 months ago
Learning a Fast Emulator of a Binary Decision Process
Abstract. Computation time is an important performance characteristic of computer vision algorithms. This paper shows how existing (slow) binary-valued decision algorithms can be a...
Jan Sochman, Jiri Matas
MICAI
2005
Springer
15 years 9 months ago
Fuzzeval: A Fuzzy Controller-Based Approach in Adaptive Learning for Backgammon Game
Abstract. In this paper we investigate the effectiveness of applying fuzzy controllers to create strong computer player programs in the domain of backgammon. Fuzzeval, our proposed...
Mikael Heinze, Daniel Ortiz Arroyo, Henrik Legind ...
CLOR
2006
15 years 7 months ago
A Sparse Object Category Model for Efficient Learning and Complete Recognition
We present a "parts and structure" model for object category recognition that can be learnt efficiently and in a weakly-supervised manner: the model is learnt from examp...
Robert Fergus, Pietro Perona, Andrew Zisserman