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» Learning Hierarchical Models of Scenes, Objects, and Parts
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3DIM
1999
IEEE
15 years 2 months ago
Large Data Sets and Confusing Scenes in 3-D Surface Matching and Recognition
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...
ICCV
1995
IEEE
15 years 1 months ago
Fast Object Recognition in Noisy Images Using Simulated Annealing
A fast simulatedannealingalgorithmis developed for automatic object recognition. The object recognition problem is addressed as the problem of best describing a match between a hy...
Margrit Betke, Nicholas C. Makris
MMDB
2004
ACM
136views Multimedia» more  MMDB 2004»
15 years 3 months ago
A motion based scene tree for browsing and retrieval of compressed videos
This paper describes a fully automatic content-based approach for browsing and retrieval of MPEG-2 compressed video. The first step of the approach is the detection of shot bound...
Haoran Yi, Deepu Rajan, Liang-Tien Chia
IVC
2006
115views more  IVC 2006»
14 years 9 months ago
A motion-based scene tree for compressed video content management
This paper describes a fully automatic content-based approach for browsing and retrieval of MPEG-2 compressed video. The first step of the approach is the detection of shot bounda...
Haoran Yi, Deepu Rajan, Liang-Tien Chia
CIVR
2004
Springer
121views Image Analysis» more  CIVR 2004»
15 years 3 months ago
Assessing Scene Structuring in Consumer Videos
Abstract. Scene structuring is a video analysis task for which no common evaluation procedures have been fully adopted. In this paper, we present a methodology to evaluate such tas...
Daniel Gatica-Perez, Napat Triroj, Jean-Marc Odobe...