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» Learning Hierarchical Models of Scenes, Objects, and Parts
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AGI
2011
14 years 1 months ago
Generalization of Figure-Ground Segmentation from Binocular to Monocular Vision in an Embodied Biological Brain Model
Abstract. Humans have the remarkable ability to generalize from binocular to monocular figure-ground segmentation of complex scenes. This is clearly evident anytime we look at a p...
Brian Mingus, Trent Kriete, Seth A. Herd, Dean Wya...
ECCV
2010
Springer
15 years 1 months ago
Detection and Tracking of Large Number of Targets in Wide Area Surveillance
In this paper, we tackle the problem of object detection and tracking in a new and challenging domain of wide area surveillance. This problem poses several challenges: large camera...
SIGGRAPH
2010
ACM
15 years 2 months ago
A connection between partial symmetry and inverse procedural modeling
In this paper, we address the problem of inverse procedural modeling: Given a piece of exemplar 3D geometry, we would like to find a set of rules that describe objects that are s...
Martin Bokeloh, Michael Wand, Hans-Peter Seidel
KDD
2010
ACM
253views Data Mining» more  KDD 2010»
15 years 1 months ago
Mining periodic behaviors for moving objects
Periodicity is a frequently happening phenomenon for moving objects. Finding periodic behaviors is essential to understanding object movements. However, periodic behaviors could b...
Zhenhui Li, Bolin Ding, Jiawei Han, Roland Kays, P...
SIGGRAPH
2003
ACM
15 years 3 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...