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GECCO
2005
Springer
108views Optimization» more  GECCO 2005»
15 years 9 months ago
Evolving recurrent models using linear GP
Turing complete Genetic Programming (GP) models introduce the concept of internal state, and therefore have the capacity for identifying interesting temporal properties. Surprisin...
Xiao Luo, Malcolm I. Heywood, A. Nur Zincir-Heywoo...
117
Voted
ICALT
2003
IEEE
15 years 8 months ago
New Approaches to Media-Supported Project Work at the University Level
We present experiences made with a course in applied computer science which was based on the concept of communities of practice. Within the scope of the course “Entrepreneurship...
Ralf Klamma, Matthias Jarke, Markus Rohde, Volker ...
96
Voted
IJVR
2008
127views more  IJVR 2008»
15 years 3 months ago
Embodied Tutors for Interaction Skills Simulation Training
This paper describes intelligent virtual tutors for interaction skills training who can serve the roles of demonstrator, coach, trainer, mentor, and observer. These roles meet the ...
Robert Hubal
VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
15 years 1 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert
130
Voted
ICASSP
2011
IEEE
14 years 7 months ago
Multilayer perceptron with sparse hidden outputs for phoneme recognition
This paper introduces the sparse multilayer perceptron (SMLP) which learns the transformation from the inputs to the targets as in multilayer perceptron (MLP) while the outputs of...
Garimella S. V. S. Sivaram, Hynek Hermansky