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GECCO
2009
Springer
200views Optimization» more  GECCO 2009»
15 years 5 months ago
Apply ant colony optimization to Tetris
Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
Xingguo Chen, Hao Wang, Weiwei Wang, Yinghuan Shi,...
KDD
2007
ACM
211views Data Mining» more  KDD 2007»
15 years 11 months ago
Enhanced max margin learning on multimodal data mining in a multimedia database
The problem of multimodal data mining in a multimedia database can be addressed as a structured prediction problem where we learn the mapping from an input to the structured and i...
Zhen Guo, Zhongfei Zhang, Eric P. Xing, Christos F...
113
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CIVR
2010
Springer
204views Image Analysis» more  CIVR 2010»
15 years 2 months ago
Utilizing related samples to learn complex queries in interactive concept-based video search
One of the main challenges in interactive concept-based video search is the insufficient relevant sample problem, especially for queries with complex semantics. To address this pr...
Jin Yuan, Zheng-Jun Zha, Zhengdong Zhao, Xiangdong...
WWW
2009
ACM
15 years 11 months ago
Learning consensus opinion: mining data from a labeling game
We consider the problem of identifying the consensus ranking for the results of a query, given preferences among those results from a set of individual users. Once consensus ranki...
Paul N. Bennett, David Maxwell Chickering, Anton M...
HRI
2011
ACM
14 years 2 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...