As robots become a mass consumer product, they will need to learn new skills by interacting with typical human users. Past approaches have adapted reinforcement learning (RL) to a...
In this paper, we propose a model named Logical Markov Decision Processes with Negation for Relational Reinforcement Learning for applying Reinforcement Learning algorithms on the ...
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
This paper presents the design of an open architecture for heterogeneous negotiating agents. Both the system level architecture as well as the architecture for negotiating agents a...
Koen V. Hindriks, Catholijn M. Jonker, Dmytro Tykh...
The behavior of an agent is defined through the specification of plans and actions. Agents have a set of plans that are selected to be executed according to their goals (and other...
Viviane Torres da Silva, Ricardo Choren, Carlos Jo...