Students’ actions while working with a tuoring system were used to generate estimates of learning goals, specifically, the goal of learning by using multimedia help resources, an...
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
We analyze the performance of the novel Markov chain stochastic modeling technique for derivation of effective equations for a set of essential variables. This technique is an empi...
Most of the research on multiagent systems has focused on the development of rational utility-maximizing agents. However, research shows that emotions have a strong effect on peo...
Virtual agents designed to establish relationships with more than one user must be able to identify and distinguish among those users with high reliability. We descr...
Daniel Schulman, Mayur Sharma, Timothy W. Bickmore