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CIKM
2000
Springer
15 years 9 months ago
Relevance and Reinforcement in Interactive Browsing
We consider the problem of browsing the top ranked portion of the documents returned by an information retrieval system. We describe an interactive relevance feedback agent that a...
Anton Leuski
ARGMAS
2005
Springer
15 years 10 months ago
A Protocol for Arguing About Rejections in Negotiation
One form of argument-based negotiation is when agents argue about why an offer was rejected. If an agent can state a reason for a rejection of an offer, the negotiation process m...
Jelle van Veenen, Henry Prakken
ATAL
2004
Springer
15 years 10 months ago
Trust-Based Mechanism Design
We define trust-based mechanism design as an augmentation of traditional mechanism design in which agents take into account the degree of trust that they have in their counterpar...
Rajdeep K. Dash, Sarvapali D. Ramchurn, Nicholas R...
ATAL
2006
Springer
15 years 8 months ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
AIIDE
2006
15 years 6 months ago
Building Test Beds for AI with the Q3 Mod Base
We extend the open source Quake 3 Arena code base released by Id Software to include modification friendly code segments, art asset blueprints, external agent control and percepti...
G. Michael Youngblood, Billy Nolen, Michael Ross, ...