Abstract. In psychology the ‘A not B’ error, whereby infants perseverate in reaching to the location where a toy was previously hidden after it has been moved to a new location...
— A central goal of robotics and AI is to be able to deploy an agent to act autonomously in the real world over an extended period of time. To operate in the real world, autonomo...
In this paper, we propose a new probabilistic generative model, called Topic-Perspective Model, for simulating the generation process of social annotations. Different from other g...
Caimei Lu, Xiaohua Hu, Xin Chen, Jung-ran Park, Ti...
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
We investigate the problem of learning action effects in partially observable STRIPS planning domains. Our approach is based on a voted kernel perceptron learning model, where act...