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PAMI
2007
186views more  PAMI 2007»
15 years 4 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
WWW
2010
ACM
15 years 11 months ago
Factorizing personalized Markov chains for next-basket recommendation
Recommender systems are an important component of many websites. Two of the most popular approaches are based on matrix factorization (MF) and Markov chains (MC). MF methods learn...
Steffen Rendle, Christoph Freudenthaler, Lars Schm...
AIIDE
2006
15 years 6 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
ATAL
2005
Springer
15 years 10 months ago
A logic for strategic reasoning
Rational strategic reasoning is the process whereby an agent reasons about the best strategy to adopt in a given multi-agent scenario, taking into account the likely behaviour of ...
Wiebe van der Hoek, Wojciech Jamroga, Michael Wool...
244
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ECAI
2000
Springer
15 years 8 months ago
An Embedding of ConGolog in 3APL
Several high-level programming languages for programming agents and robots have been proposed in recent years. Each of these languages has its own features and merits. It is still...
Koen V. Hindriks, Yves Lespérance, Hector J...