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IJCNN
2008
IEEE
15 years 10 months ago
Neuro-visual control in the Quake II game engine
— The first-person-shooter Quake II is used as a platform to test neuro-visual control and retina input layouts. Agents are trained to shoot a moving enemy as quickly as possibl...
Matt Parker, Bobby D. Bryant
ALIFE
2005
15 years 4 months ago
Transient Phenomena in Learning and Evolution: Genetic Assimilation and Genetic Redistribution
Deacon has recently proposed that complexes of genes can be integrated into functional groups as a result of environmental changes that mask and unmask selection pressures. For exa...
Janet Wiles, James Watson, Bradley Tonkes, Terrenc...
EDUTAINMENT
2007
Springer
15 years 10 months ago
A Hybrid of Plot-Based and Character-Based Interactive Storytelling
Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based...
Yundong Cai, Chunyan Miao, Ah-Hwee Tan, Zhiqi Shen
ACMICEC
2006
ACM
213views ECommerce» more  ACMICEC 2006»
15 years 10 months ago
CMieux: adaptive strategies for competitive supply chain trading
Supply chains are a central element of today’s global economy. Existing management practices consist primarily of static interactions between established partners. Global compet...
Michael Benisch, Alberto Sardinha, James Andrews, ...
KDD
2010
ACM
218views Data Mining» more  KDD 2010»
15 years 8 months ago
Online multiscale dynamic topic models
We propose an online topic model for sequentially analyzing the time evolution of topics in document collections. Topics naturally evolve with multiple timescales. For example, so...
Tomoharu Iwata, Takeshi Yamada, Yasushi Sakurai, N...