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EDM
2010
150views Data Mining» more  EDM 2010»
15 years 4 months ago
Modeling Learning Trajectories with Epistemic Network Analysis: A Simulation-based Investigation of a Novel Analytic Method for
Epistemic games are designed to help players develop domain-specific expertise that characterizes how professionals in a particular domain reason, communicate, and act [1, 11]. To ...
Andre A. Rupp, Shauna J. Sweet, Younyoung Choi
116
Voted
ISNN
2007
Springer
15 years 9 months ago
Online Dynamic Value System for Machine Learning
A novel online dynamic value system for machine learning is proposed in this paper. The proposed system has a dual network structure: data processing network (DPN) and information ...
Haibo He, Janusz A. Starzyk
153
Voted
IJCNN
2006
IEEE
15 years 9 months ago
Generalization Improvement in Multi-Objective Learning
— Several heuristic methods have been suggested for improving the generalization capability in neural network learning, most of which are concerned with a single-objective (SO) l...
Lars Gräning, Yaochu Jin, Bernhard Sendhoff
113
Voted
FLAIRS
2008
15 years 5 months ago
The Introspective Robot: Using Self-Prediction to Improve Robot Learning
We investigate the use of self-predicting neural networks for autonomous robot learning within noisy or partially predictable environments. A benchmark experiment is performed in ...
James B. Marshall, Neil K. Makhija, Zachary D. Rot...
129
Voted
ML
1998
ACM
136views Machine Learning» more  ML 1998»
15 years 3 months ago
Co-Evolution in the Successful Learning of Backgammon Strategy
Following Tesauro’s work on TD-Gammon, we used a 4000 parameter feed-forward neural network to develop a competitive backgammon evaluation function. Play proceeds by a roll of t...
Jordan B. Pollack, Alan D. Blair