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ITICSE
2005
ACM
15 years 6 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
110
Voted
EGC
2005
Springer
15 years 6 months ago
A Monitoring Architecture for Control Grids
Abstract. Monitoring systems are nowadays ubiquitous in complex environments, such as Grids. Their use is fundamental for performance evaluation, problem spotting, advanced debuggi...
Alexandru Iosup, Nicolae Tapus, Stéphane Vi...
SIGOPSE
2004
ACM
15 years 6 months ago
Long-term time-share guarantees are necessary for wireless LANs
Wireless local area networks (WLANs) based on a family of 802.11 technologies are becoming ubiquitous. These technologies support multiple data transmission rates. Transmitting at...
Godfrey Tan, John V. Guttag
110
Voted
CCGRID
2003
IEEE
15 years 6 months ago
CARDs: Cluster-Aware Remote Disks
This paper presents Cluster-Aware Remote Disks (CARDs), a Single System I/O architecture for cluster computing. CARDs virtualize accesses to remote cluster disks over a System Are...
Vlad Olaru, Walter F. Tichy
85
Voted
DISCEX
2003
IEEE
15 years 6 months ago
Surveillance Detection in High Bandwidth Environments
In this paper, we describe System Detection’s surveillance detection techniques for enclave environments (ESD) and peering center environments (PSD) and evaluate each technique ...
Seth Robertson, Eric V. Siegel, Matthew Miller, Sa...