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CEC
2008
IEEE
15 years 7 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
IJCNN
2007
IEEE
15 years 7 months ago
Context-Aware Fuzzy ArtMap for Received Signal Strength Based Location Systems
Abstract— Received Signal Strength (RSS) based location systems are potential candidates to enable indoor location aware services due to pervasively available wireless local area ...
Uzair Ahmad, Andrey Gavrilov, Sungyoung Lee, Young...
GECCO
2007
Springer
186views Optimization» more  GECCO 2007»
15 years 6 months ago
Evolving controllers for simulated car racing using object oriented genetic programming
Several different controller representations are compared on a non-trivial problem in simulated car racing, with respect to learning speed and final fitness. The controller rep...
Alexandros Agapitos, Julian Togelius, Simon M. Luc...
72
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ICANN
2007
Springer
15 years 6 months ago
Solving Deep Memory POMDPs with Recurrent Policy Gradients
Abstract. This paper presents Recurrent Policy Gradients, a modelfree reinforcement learning (RL) method creating limited-memory stochastic policies for partially observable Markov...
Daan Wierstra, Alexander Förster, Jan Peters,...
KI
2007
Springer
15 years 6 months ago
Location-Based Activity Recognition
Learning patterns of human behavior from sensor data is extremely important for high-level activity inference. We show how to extract and label a person’s activities and signi...
Dieter Fox