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GROUP
2007
ACM
15 years 4 months ago
Beyond the lan: techniques from network games for improving groupware performance
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
101
Voted
ACE
2004
186views Education» more  ACE 2004»
15 years 2 months ago
TinkerNet: A Low-Cost Networking Laboratory
The 2002 SIGCOMM Workshop on Educational Challenges for Computer Networking [Kur02a] exposed many issues related to teaching computer networking with the need for a laboratory in ...
Michael Erlinger, Mart Molle, Titus Winters, Chris...
134
Voted
MVA
2000
172views Computer Vision» more  MVA 2000»
15 years 2 months ago
Partial Face Extraction and Recognition Using Radial Basis Function Networks
work, applies a nonlinear transformation from the input space to the hidden space. The output layer Partial face images, e.g.1 eyes, nose, and ear supplies the response of the netw...
Nan He, Kiminori Sato, Yukitoshi Takahashi
126
Voted
ARTMED
2002
119views more  ARTMED 2002»
15 years 16 days ago
Lung cancer cell identification based on artificial neural network ensembles
An artificial neural network ensemble is a learning paradigm where several artificial neural networks are jointly used to solve a problem. In this paper, an automatic pathological...
Zhi-Hua Zhou, Yuan Jiang, Yu-Bin Yang, Shifu Chen
SDM
2009
SIAM
192views Data Mining» more  SDM 2009»
15 years 10 months ago
Mining Cohesive Patterns from Graphs with Feature Vectors.
The increasing availability of network data is creating a great potential for knowledge discovery from graph data. In many applications, feature vectors are given in addition to g...
Arash Rafiey, Flavia Moser, Martin Ester, Recep Co...