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CIG
2005
IEEE
15 years 10 months ago
Coevolution in Hierarchical AI for Strategy Games
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Daniel Livingstone
PAKDD
2005
ACM
96views Data Mining» more  PAKDD 2005»
15 years 9 months ago
Kernels over Relational Algebra Structures
Abstract. In this paper we present a novel and general framework based on concepts of relational algebra for kernel-based learning over relational schema. We exploit the notion of ...
Adam Woznica, Alexandros Kalousis, Melanie Hilario
AAAI
2010
15 years 5 months ago
An Integrated Systems Approach to Explanation-Based Conceptual Change
Understanding conceptual change is an important problem in modeling human cognition and in making integrated AI systems that can learn autonomously. This paper describes a model o...
Scott Friedman, Kenneth D. Forbus
IIE
2006
74views more  IIE 2006»
15 years 4 months ago
Guidelines on the Design of Effective CBL Environments
This paper summarizes two studies and the contemporary literature on the design and construction of effective and efficient Computer Based Learning (CBL) environments. There is ade...
Athanasis Karoulis
COLT
2010
Springer
15 years 2 months ago
Robust Selective Sampling from Single and Multiple Teachers
We present a new online learning algorithm in the selective sampling framework, where labels must be actively queried before they are revealed. We prove bounds on the regret of ou...
Ofer Dekel, Claudio Gentile, Karthik Sridharan