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FPLAY
2008
14 years 11 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
ESANN
2007
14 years 11 months ago
Toward a robust 2D spatio-temporal self-organization
Abstract. Several models have been proposed for spatio-temporal selforganization, among which the TOM model by Wiemer [1] is particularly promising. In this paper, we propose to ad...
Thomas Girod, Laurent Bougrain, Frédé...
MM
2010
ACM
177views Multimedia» more  MM 2010»
14 years 10 months ago
Image tag refinement towards low-rank, content-tag prior and error sparsity
The vast user-provided image tags on the popular photo sharing websites may greatly facilitate image retrieval and management. However, these tags are often imprecise and/or incom...
Guangyu Zhu, Shuicheng Yan, Yi Ma
BMCBI
2006
119views more  BMCBI 2006»
14 years 10 months ago
LS-NMF: A modified non-negative matrix factorization algorithm utilizing uncertainty estimates
Background: Non-negative matrix factorisation (NMF), a machine learning algorithm, has been applied to the analysis of microarray data. A key feature of NMF is the ability to iden...
Guoli Wang, Andrew V. Kossenkov, Michael F. Ochs
BMCBI
2007
140views more  BMCBI 2007»
14 years 10 months ago
Accurate prediction of protein secondary structure and solvent accessibility by consensus combiners of sequence and structure in
Background: Structural properties of proteins such as secondary structure and solvent accessibility contribute to three-dimensional structure prediction, not only in the ab initio...
Gianluca Pollastri, Alberto J. M. Martin, Catherin...