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FPLAY
2008
15 years 5 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
ESANN
2007
15 years 5 months ago
Toward a robust 2D spatio-temporal self-organization
Abstract. Several models have been proposed for spatio-temporal selforganization, among which the TOM model by Wiemer [1] is particularly promising. In this paper, we propose to ad...
Thomas Girod, Laurent Bougrain, Frédé...
MM
2010
ACM
177views Multimedia» more  MM 2010»
15 years 4 months ago
Image tag refinement towards low-rank, content-tag prior and error sparsity
The vast user-provided image tags on the popular photo sharing websites may greatly facilitate image retrieval and management. However, these tags are often imprecise and/or incom...
Guangyu Zhu, Shuicheng Yan, Yi Ma
BMCBI
2006
119views more  BMCBI 2006»
15 years 4 months ago
LS-NMF: A modified non-negative matrix factorization algorithm utilizing uncertainty estimates
Background: Non-negative matrix factorisation (NMF), a machine learning algorithm, has been applied to the analysis of microarray data. A key feature of NMF is the ability to iden...
Guoli Wang, Andrew V. Kossenkov, Michael F. Ochs
BMCBI
2007
140views more  BMCBI 2007»
15 years 4 months ago
Accurate prediction of protein secondary structure and solvent accessibility by consensus combiners of sequence and structure in
Background: Structural properties of proteins such as secondary structure and solvent accessibility contribute to three-dimensional structure prediction, not only in the ab initio...
Gianluca Pollastri, Alberto J. M. Martin, Catherin...