The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Abstract. Attention, which intervenes at many different levels such as the perception of the environment and the allocation of cognitive resources, appears to represent one of the ...
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Abstract. The student modeling (SM) is a core component in the development of Intelligent Learning Environments (ILEs). In this paper we describe how a Multi-agent Intelligent Lear...