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ICIDS
2010
Springer
15 years 1 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
146
Voted
CEC
2005
IEEE
15 years 5 months ago
Evolution and prioritization of survival strategies for a simulated robot in Xpilot
Simulated evolution by the use of Genetic Algorithms (GA) is presented as the solution to a twofaceted problem: the challenge for an autonomous agent to learn the reactive componen...
Gary B. Parker, Timothy S. Doherty, Matt Parker
125
Voted
ATAL
2005
Springer
15 years 9 months ago
Using decision-theoretic models to enhance agent system survivability
A survivable agent system depends on the incorporation of many recovery features. However, the optimal use of these features requires the ability to assess the actual state of the...
Anthony R. Cassandra, Marian H. Nodine, Shilpa Bon...
ATAL
2004
Springer
15 years 9 months ago
Normative Agent Reasoning in Dynamic Societies
Several innovative software applications such as those required by ambient intelligence, the semantic grid, e-commerce and e-marketing, can be viewed as open societies of heteroge...
Fabiola López y López, Michael Luck,...
86
Voted
ICALT
2005
IEEE
15 years 9 months ago
Designing an Ontology-Based Intelligent Tutoring Agent with Instant Messaging
Min-Yuh Day, Chun-Hung Lu, Jin-Tan David Yang, Gue...