Existing middleware platforms for multi-agent systems (MAS) do not provide general support for observation. On the other hand, observation is considered to be an important mechani...
Joonas Kesaniemi, Artem Katasonov, Vagan Y. Terziy...
The consistency issues have been well studied in term of methodologies and technologies for the most popular interaction paradigm, namely the client-server. In the agent's wo...
We develop an exact dynamic programming algorithm for partially observable stochastic games (POSGs). The algorithm is a synthesis of dynamic programming for partially observable M...
Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilber...
Intelligent user interfaces often rely on modified applications and detailed application models. Such modifications and models are expensive to build and maintain. We propose to a...
Learning to converge to an efficient, i.e., Pareto-optimal Nash equilibrium of the repeated game is an open problem in multiagent learning. Our goal is to facilitate the learning ...