In this paper, we present an analysis of self-organizing bandwidth sharing in priority-based medium access. For this purpose, the priority-based Access Game is introduced. Analysi...
Sign languages can be learned effectively only with frequent feedback from an expert in the field. The expert needs to watch a performed sign, and decide whether the sign has bee...
In this paper we present application of genetic programming (GP) [1] to evolution of indirect encoding of neural network weights. We compare usage of original HyperNEAT algorithm w...
Canonical problems are simplified representations of a class of real world problems. They allow researchers to compare algorithms in a standard setting which captures the most im...
We present a universal mechanism that can be combined with existing trust models to extend their capabilities towards efficient modelling of the situational (contextdependent) tr...