Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
— We suggest that people’s responses to a robot of which attention starts to be distracted show whether they accept the robot as an intentional communication partner or not. Hu...
Abstract. In psychology the ‘A not B’ error, whereby infants perseverate in reaching to the location where a toy was previously hidden after it has been moved to a new location...
In this paper we propose a comparative study of Artificial Neural Networks (ANN) and Artificial Immune Systems. Artificial Immune Systems (AIS) represent a novel paradigm in the fi...
Vitoantonio Bevilacqua, Cosimo G. de Musso, Filipp...
Abstract. We describe a declarative language, called BAD (brain architecture description language), which we have developed for describing and then running brain models. Models are...