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COCO
2005
Springer
99views Algorithms» more  COCO 2005»
15 years 3 months ago
On the Complexity of Succinct Zero-Sum Games
We study the complexity of solving succinct zero-sum games, i.e., the games whose payoff matrix M is given implicitly by a Boolean circuit C such that M(i, j) = C(i, j). We comple...
Lance Fortnow, Russell Impagliazzo, Valentine Kaba...
DIGRA
2005
Springer
15 years 3 months ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
89
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STORYTELLING
2005
Springer
15 years 3 months ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
CSCW
2004
ACM
15 years 3 months ago
Augmenting the social space of an academic conference
Academic conferences provide a social space for people to present their work, learn about others’ work, and interact informally with one another. However, opportunities for inte...
Joseph F. McCarthy, David W. McDonald, Suzanne Sor...
JCDL
2004
ACM
198views Education» more  JCDL 2004»
15 years 3 months ago
Finding authoritative people from the web
Today’s web is so huge and diverse that it arguably reflects the real world. For this reason, searching the web is a promising approach to find things in the real world. This ...
Masanori Harada, Shin-ya Sato, Kazuhiro Kazama