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» Learning Overcomplete Representations
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104
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CG
2006
Springer
15 years 2 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White
116
Voted
NIPS
1994
15 years 2 months ago
Finding Structure in Reinforcement Learning
Reinforcement learning addresses the problem of learning to select actions in order to maximize one's performance inunknownenvironments. Toscale reinforcement learning to com...
Sebastian Thrun, Anton Schwartz
132
Voted
CVPR
2011
IEEE
14 years 8 months ago
A Segmentation-aware Object Detection Model with Occlusion Handling
The bounding box representation employed by many popular object detection models [3, 6] implicitly assumes all pixels inside the box belong to the object. This assumption makes th...
Tianshi Gao, Benjamin Packer, Daphne Koller
93
Voted
ATAL
2009
Springer
15 years 7 months ago
MABLE: a framework for learning from natural instruction
The Modular Architecture for Bootstrapped Learning Experiments (MABLE) is a system that is being developed to allow humans to teach computers in the most natural manner possible: ...
Roger Mailler, Daniel Bryce, Jiaying Shen, Ciaran ...
111
Voted
ECML
2007
Springer
15 years 7 months ago
Probabilistic Explanation Based Learning
Abstract. Explanation based learning produces generalized explanations from examples. These explanations are typically built in a deductive manner and they aim to capture the essen...
Angelika Kimmig, Luc De Raedt, Hannu Toivonen