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CHI
2007
ACM
15 years 10 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle
GECCO
2006
Springer
147views Optimization» more  GECCO 2006»
15 years 1 months ago
Evolving a real-world vehicle warning system
Many serious automobile accidents could be avoided if drivers were warned of impending crashes before they occur. Creating such warning systems by hand, however, is a difficult an...
Nate Kohl, Kenneth O. Stanley, Risto Miikkulainen,...
TSMC
2010
14 years 4 months ago
Interactive Teaching for Vision-Based Mobile Robots: A Sensory-Motor Approach
Abstract--For the last decade, we have developed a visionbased architecture for mobile robot navigation. Our bio-inspired model of the navigation has proved to achieve sensory-moto...
Christophe Giovannangeli, Philippe Gaussier
ICCV
2007
IEEE
14 years 10 months ago
Efficient Silhouette Extraction with Dynamic Viewpoint
A novel approach is proposed that extends the classical background subtraction method to extract silhouettes from videos in real time with dynamic viewpoint variation caused by ca...
Yueting Zhuang, Cheng Chen
MABS
1998
Springer
15 years 2 months ago
ABCDE: Agent Based Chaotic Dynamic Emergence
This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
Pietro Terna