Sciweavers

567 search results - page 6 / 114
» Learning Pedestrian Dynamics from the Real World
Sort
View
ATAL
2006
Springer
15 years 1 months ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Toru Ishida
ACE
2003
76views Education» more  ACE 2003»
14 years 11 months ago
Successful Studio-based Real-World Projects in IT Education
An important aspect of University teaching is to promote deeper learning by ensuring students have good exposure to problems they will encounter in their working life. While it is...
Matthew Simpson, Jay Burmeister, Alan Boykiw, Jiha...
ICWS
2009
IEEE
15 years 6 months ago
Discovery and On-demand Provisioning of Real-World Web Services
The increasing usage of smart embedded devices is blurring the line between the virtual and real worlds. This creates new opportunities for applications to better integrate the re...
Dominique Guinard, Vlad Trifa, Patrik Spiess, Bett...
FLAIRS
2004
14 years 11 months ago
Developing Task Specific Sensing Strategies Using Reinforcement Learning
Robots that can adapt and perform multiple tasks promise to be a powerful tool with many applications. In order to achieve such robots, control systems have to be constructed that...
Srividhya Rajendran, Manfred Huber
WETICE
2000
IEEE
15 years 2 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...