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» Learning Process Behavior with EDY: an Experimental Analysis
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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
14 years 11 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
EXPERT
2010
145views more  EXPERT 2010»
14 years 7 months ago
Interaction Analysis with a Bayesian Trajectory Model
Human behavior recognition is one of the most important and challenging objectives performed by intelligent vision systems. Several issues must be faced in this domain ranging fro...
Alessio Dore, Carlo S. Regazzoni
ISSRE
2000
IEEE
15 years 2 months ago
Software Black Box: An Alternative Mechanism for Failure Analysis
Learning from software failures is an essential step towards the development of more reliable software systems and processes. However, as more intricate software systems are devel...
Sebastian G. Elbaum, John C. Munson
IJNSEC
2008
115views more  IJNSEC 2008»
14 years 10 months ago
Improving Security Through Analysis of Log Files Intersections
The paper discusses our research in development of general and systematic methods for intrusion prevention. The key idea is to use data mining techniques to discover repeated patt...
Kazimierz Kowalski, Mohsen Beheshti
HICSS
2000
IEEE
169views Biometrics» more  HICSS 2000»
15 years 2 months ago
A Software System for Spatial Data Analysis and Modeling
Advances in geographical information systems (GIS) and supporting data collection technology has resulted in the rapid collection of a huge amount of spatial data. However, known ...
Aleksandar Lazarevic, Tim Fiez, Zoran Obradovic