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ACMACE
2009
ACM
15 years 11 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
ACMDIS
2006
ACM
15 years 11 months ago
Design research for a context-aware capture system to support biology education
Automatic capture technology could enable students to record and index much information—both digital and nondigital—with little extra effort. Can this technology be designed t...
Abe Crystal
ADMA
2005
Springer
144views Data Mining» more  ADMA 2005»
15 years 10 months ago
One Dependence Augmented Naive Bayes
In real-world data mining applications, an accurate ranking is same important to a accurate classification. Naive Bayes (simply NB) has been widely used in data mining as a simple...
Liangxiao Jiang, Harry Zhang, Zhihua Cai, Jiang Su
ACMACE
2009
ACM
15 years 9 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
ATAL
2008
Springer
15 years 6 months ago
Agent-based models for animal cognition: a proposal and prototype
Animal ecologists have successfully applied agent-based models to many different problems. Often, these focus on issues concerning collective behaviors, environmental interactions...
Elske van der Vaart, Rineke Verbrugge