This article reports the structure of associations among 101 common verbs and body parts. The verbs are those typically learned by children learning English prior to 3 years of ag...
In this work, we consider a retailer selling a single product with limited on-hand inventory over a finite selling season. Customer demand arrives according to a Poisson process,...
We present a new approach for dealing with distribution change and concept drift when learning from data sequences that may vary with time. We use sliding windows whose size, inst...
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
We investigate here concept learning from incomplete examples. Our first purpose is to discuss to what extent logical learning settings have to be modified in order to cope with da...