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ATAL
2006
Springer
15 years 9 months ago
Learning to commit in repeated games
Learning to converge to an efficient, i.e., Pareto-optimal Nash equilibrium of the repeated game is an open problem in multiagent learning. Our goal is to facilitate the learning ...
Stéphane Airiau, Sandip Sen
ICIA
2007
15 years 8 months ago
Learning Interaction between Conflicting Human Agents and Their Assistants
We build the generic methodology based on machine learning and reasoning to detect the patterns of interaction between conflicting agents, including humans and their assistants. L...
Boris Galitsky, Boris Kovalerchuk
JAIR
2008
135views more  JAIR 2008»
15 years 5 months ago
On Similarities between Inference in Game Theory and Machine Learning
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two dom...
Iead Rezek, David S. Leslie, Steven Reece, Stephen...
KDD
2007
ACM
178views Data Mining» more  KDD 2007»
16 years 6 months ago
Practical learning from one-sided feedback
In many data mining applications, online labeling feedback is only available for examples which were predicted to belong to the positive class. Such applications include spam filt...
D. Sculley
KCAP
2011
ACM
14 years 8 months ago
Integrating knowledge capture and supervised learning through a human-computer interface
Some supervised-learning algorithms can make effective use of domain knowledge in addition to the input-output pairs commonly used in machine learning. However, formulating this a...
Trevor Walker, Gautam Kunapuli, Noah Larsen, David...