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DAGM
2003
Springer
13 years 11 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
ICMCS
2006
IEEE
132views Multimedia» more  ICMCS 2006»
14 years 9 days ago
The Interactive Cooking Support System in Mixed Reality Environment
Recently, many learning systems, such as e-learning and WBT (Web Based Teaching) systems have been developed. In these systems, users can get educational contents and graphical ma...
Arata Horie, Satoru Mega, Kuniaki Uehara
EXPERT
2010
145views more  EXPERT 2010»
13 years 3 months ago
Interaction Analysis with a Bayesian Trajectory Model
Human behavior recognition is one of the most important and challenging objectives performed by intelligent vision systems. Several issues must be faced in this domain ranging fro...
Alessio Dore, Carlo S. Regazzoni
NIPS
2001
13 years 7 months ago
Learning Lateral Interactions for Feature Binding and Sensory Segmentation
We present a new approach to the supervised learning of lateral interactions for the competitive layer model (CLM) dynamic feature binding architecture. The method is based on con...
Heiko Wersing
ICMI
2010
Springer
172views Biometrics» more  ICMI 2010»
13 years 4 months ago
Modelling and analyzing multimodal dyadic interactions using social networks
Social network analysis became a common technique used to model and quantify the properties of social interactions. In this paper, we propose an integrated framework to explore th...
Sergio Escalera, Petia Radeva, Jordi Vitrià...