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» Learning Simulation Control in General Game-Playing Agents
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ACMACE
2009
ACM
15 years 4 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
99
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ECAI
2008
Springer
14 years 11 months ago
A Simulation-based Approach for Solving Generalized Semi-Markov Decision Processes
Time is a crucial variable in planning and often requires special attention since it introduces a specific structure along with additional complexity, especially in the case of dec...
Emmanuel Rachelson, Gauthier Quesnel, Fréd&...
AAAI
1996
14 years 11 months ago
Evolution-Based Discovery of Hierarchical Behaviors
Procedural representations of control policies have two advantages when facing the scale-up problem in learning tasks. First they are implicit, with potential for inductive genera...
Justinian P. Rosca, Dana H. Ballard
AVI
2008
15 years 1 hour ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
ATAL
2009
Springer
15 years 4 months ago
A memetic framework for describing and simulating spatial prisoner's dilemma with coalition formation
This paper presents a framework for describing the spatial distribution and the global frequency of agents who play the spatial prisoner’s dilemma with coalition formation. The ...
Juan C. Burguillo-Rial