Sciweavers

335 search results - page 15 / 67
» Learning Simulation Control in General Game-Playing Agents
Sort
View
AAMAS
2007
Springer
14 years 9 months ago
Parallel Reinforcement Learning with Linear Function Approximation
In this paper, we investigate the use of parallelization in reinforcement learning (RL), with the goal of learning optimal policies for single-agent RL problems more quickly by us...
Matthew Grounds, Daniel Kudenko
AAI
1999
147views more  AAI 1999»
14 years 9 months ago
Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
Jeff Rickel, W. Lewis Johnson
NIPS
1992
14 years 10 months ago
Explanation-Based Neural Network Learning for Robot Control
How can artificial neural nets generalize better from fewer examples? In order to generalize successfully, neural network learning methods typically require large training data se...
Tom M. Mitchell, Sebastian Thrun
AIED
2007
Springer
15 years 3 months ago
Tutorial Dialogue as Adaptive Collaborative Learning Support
In this paper we investigate the role of reflection in simulation based learning by manipulating two independent factors that each separately lead to significant learning effects, ...
Rohit Kumar, Carolyn Penstein Rosé, Yi-Chia...
ATAL
2006
Springer
14 years 11 months ago
Selecting informative actions improves cooperative multiagent learning
In concurrent cooperative multiagent learning, each agent simultaneously learns to improve the overall performance of the team, with no direct control over the actions chosen by i...
Liviu Panait, Sean Luke