Sciweavers

335 search results - page 24 / 67
» Learning Simulation Control in General Game-Playing Agents
Sort
View
GAMEON
2003
14 years 11 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
TSMC
2008
229views more  TSMC 2008»
14 years 9 months ago
A Comprehensive Survey of Multiagent Reinforcement Learning
Multiagent systems are rapidly finding applications in a variety of domains, including robotics, distributed control, telecommunications, and economics. The complexity of many task...
Lucian Busoniu, Robert Babuska, Bart De Schutter
AGENTS
1999
Springer
15 years 2 months ago
On Being a Teammate: Experiences Acquired in the design of RoboCup Teams
Increasingly, multi-agent systems are being designed for a variety of complex, dynamic domains. E ective agent interactions in such domains raise some of most fundamental research...
Stacy Marsella, Jafar Adibi, Yaser Al-Onaizan, Gal...
ML
2000
ACM
150views Machine Learning» more  ML 2000»
14 years 9 months ago
Adaptive Retrieval Agents: Internalizing Local Context and Scaling up to the Web
This paper discusses a novel distributed adaptive algorithm and representation used to construct populations of adaptive Web agents. These InfoSpiders browse networked information ...
Filippo Menczer, Richard K. Belew
CDC
2008
IEEE
15 years 4 months ago
Suppressing intersample behavior in Iterative Learning Control
— Iterative Learning Control (ILC) is a control strategy to improve the performance of digital batch repetitive processes. Due to its digital implementation, discrete time ILC ap...
Tom Oomen, Jeroen van de Wijdeven, Okko Bosgra