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» Learning Simulation Control in General Game-Playing Agents
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PKDD
2009
Springer
181views Data Mining» more  PKDD 2009»
15 years 4 months ago
Active Learning for Reward Estimation in Inverse Reinforcement Learning
Abstract. Inverse reinforcement learning addresses the general problem of recovering a reward function from samples of a policy provided by an expert/demonstrator. In this paper, w...
Manuel Lopes, Francisco S. Melo, Luis Montesano
GECCO
2007
Springer
178views Optimization» more  GECCO 2007»
15 years 3 months ago
Coevolution of intelligent agents using cartesian genetic programming
A coevolutionary competitive learning environment for two antagonistic agents is presented. The agents are controlled by a new kind of computational network based on a compartment...
Gul Muhammad Khan, Julian Francis Miller, David M....
CA
2003
IEEE
15 years 3 months ago
Expressive Gesture Animation Based on Non Parametric Learning of Sensory-Motor Models
This paper presents an efficient method of learning motion control for autonomous animated characters. The method uses a non parametric learning approach which identifies non line...
Sylvie Gibet, Pierre-Francois Marteau
KBSE
2002
IEEE
15 years 2 months ago
An Approach to Rapid Prototyping of Large Multi-Agent Systems
Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable t...
Wamberto Weber Vasconcelos, Carles Sierra, Marc Es...
ROBOCUP
1999
Springer
129views Robotics» more  ROBOCUP 1999»
15 years 1 months ago
The Ulm Sparrows 99
In RoboCup-98, sparrows team worked hard just to get both a simulation and a middle size robot team to work and to successfully participate in a major tournament. For this year, we...
Stefan Sablatnög, Stefan Enderle, Mark Dettin...