Sciweavers

335 search results - page 30 / 67
» Learning Simulation Control in General Game-Playing Agents
Sort
View
IVA
2010
Springer
14 years 8 months ago
Using Artificial Team Members for Team Training in Virtual Environments
In a good team, members do not only perform their individual task, they also coordinate their actions with other members of the team. Developing such team skills usually involves e...
Jurriaan van Diggelen, Tijmen Muller, Karel van de...
ATAL
2010
Springer
14 years 10 months ago
Self-organization for coordinating decentralized reinforcement learning
Decentralized reinforcement learning (DRL) has been applied to a number of distributed applications. However, one of the main challenges faced by DRL is its convergence. Previous ...
Chongjie Zhang, Victor R. Lesser, Sherief Abdallah
SFM
2005
Springer
243views Formal Methods» more  SFM 2005»
15 years 3 months ago
Hermes: Agent-Based Middleware for Mobile Computing
Hermes is a middleware system for design and execution of activity-based applications in distributed environments. It supports mobile computation as an application implementation s...
Flavio Corradini, Emanuela Merelli
GECCO
2010
Springer
154views Optimization» more  GECCO 2010»
15 years 2 months ago
Evolutionary learning in networked multi-agent organizations
This study proposes a simple computational model of evolutionary learning in organizations informed by genetic algorithms. Agents who interact only with neighboring partners seek ...
Jae-Woo Kim
62
Voted
CDC
2008
IEEE
142views Control Systems» more  CDC 2008»
15 years 4 months ago
Convergence of rule-of-thumb learning rules in social networks
— We study the problem of dynamic learning by a social network of agents. Each agent receives a signal about an underlying state and communicates with a subset of agents (his nei...
Daron Acemoglu, Angelia Nedic, Asuman E. Ozdaglar