Sciweavers

335 search results - page 40 / 67
» Learning Simulation Control in General Game-Playing Agents
Sort
View
AAAI
1996
14 years 11 months ago
Learning to Parse Database Queries Using Inductive Logic Programming
This paper presents recent work using the Chill parser acquisition system to automate the construction of a natural-language interface for database queries. Chill treats parser ac...
John M. Zelle, Raymond J. Mooney
GECCO
2005
Springer
125views Optimization» more  GECCO 2005»
15 years 3 months ago
Evolutionary models for maternal effects in simulated developmental systems
Maternal influence on offspring goes beyond strict nuclear (DNA) inheritance: inherited maternal mRNA, mitochondria, caring and nurturing are all additional sources that affect...
Artur Matos, Reiji Suzuki, Takaya Arita
VRST
2004
ACM
15 years 3 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
ICML
2005
IEEE
15 years 10 months ago
Coarticulation: an approach for generating concurrent plans in Markov decision processes
We study an approach for performing concurrent activities in Markov decision processes (MDPs) based on the coarticulation framework. We assume that the agent has multiple degrees ...
Khashayar Rohanimanesh, Sridhar Mahadevan
ATAL
2007
Springer
15 years 3 months ago
Model-based function approximation in reinforcement learning
Reinforcement learning promises a generic method for adapting agents to arbitrary tasks in arbitrary stochastic environments, but applying it to new real-world problems remains di...
Nicholas K. Jong, Peter Stone