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» Learning Simulation Control in General Game-Playing Agents
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CDC
2010
IEEE
123views Control Systems» more  CDC 2010»
14 years 4 months ago
Implicit learning for explicit discount targeting in Online Social networks
Online Social networks are increasingly being seen as a means of obtaining awareness of user preferences. Such awareness could be used to target goods and services at them. We cons...
Srinivas Shakkottai, Lei Ying, Sankalp Sah
GECCO
2007
Springer
176views Optimization» more  GECCO 2007»
15 years 3 months ago
The effect of learning on life history evolution
A series of evolutionary neural network simulations are presented which explore the hypothesis that learning factors can result in the evolution of long periods of parental protec...
John A. Bullinaria
ATAL
2008
Springer
14 years 11 months ago
A new perspective to the keepaway soccer: the takers
Keepaway is a sub-problem of RoboCup Soccer Simulator in which 'the keepers' try to maintain the possession of the ball, while 'the takers' try to steal the ba...
Atil Iscen, Umut Erogul
73
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ATAL
2009
Springer
14 years 10 months ago
Efficient physics-based planning: sampling search via non-deterministic tactics and skills
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Stefan Zickler, Manuela M. Veloso
CORR
2011
Springer
230views Education» more  CORR 2011»
14 years 4 months ago
Computational Rationalization: The Inverse Equilibrium Problem
Modeling the behavior of imperfect agents from a small number of observations is a difficult, but important task. In the singleagent decision-theoretic setting, inverse optimal co...
Kevin Waugh, Brian Ziebart, J. Andrew Bagnell