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» Learning Simulation Control in General Game-Playing Agents
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ATAL
2006
Springer
15 years 8 months ago
ACTIVE: agile coordinator testbed integrated virtual environment
This paper describes the specification, design and development of ACTIVE, a testbed for the testing and simulation of large-scale agent-based systems. ACTIVE is being developed as...
G. Emami, J. Cheng, D. Cornwell, M. Feldhousen, C....
GECCO
2005
Springer
166views Optimization» more  GECCO 2005»
15 years 10 months ago
The emulation of social institutions as a method of coevolution
This paper offers a novel approach to coevolution based on the sociological theory of symbolic interactionism. It provides a multi-agent computational model along with experimenta...
Deborah Vakas Duong, John J. Grefenstette
ATAL
2005
Springer
15 years 10 months ago
Pheromone model: application to traffic congestion prediction
Social insects such as ants and bees perform complex tasks with pheromone communication despite lack of top-down style control. We have examined applications of this pheromone par...
Osamu Masutani, Hiroshi Sasaki, Hirotoshi Iwasaki,...
ATAL
2007
Springer
15 years 10 months ago
Convergence and rate of convergence of a simple ant model
We present a simple ant model that solves a discrete foraging problem. We describe simulations and provide a complete convergence analysis: we show that the ant population compute...
Amine M. Boumaza, Bruno Scherrer
ATAL
2008
Springer
15 years 6 months ago
Sigma point policy iteration
In reinforcement learning, least-squares temporal difference methods (e.g., LSTD and LSPI) are effective, data-efficient techniques for policy evaluation and control with linear v...
Michael H. Bowling, Alborz Geramifard, David Winga...