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» Learning Simulation Control in General Game-Playing Agents
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ATAL
2006
Springer
15 years 1 months ago
ACTIVE: agile coordinator testbed integrated virtual environment
This paper describes the specification, design and development of ACTIVE, a testbed for the testing and simulation of large-scale agent-based systems. ACTIVE is being developed as...
G. Emami, J. Cheng, D. Cornwell, M. Feldhousen, C....
GECCO
2005
Springer
166views Optimization» more  GECCO 2005»
15 years 3 months ago
The emulation of social institutions as a method of coevolution
This paper offers a novel approach to coevolution based on the sociological theory of symbolic interactionism. It provides a multi-agent computational model along with experimenta...
Deborah Vakas Duong, John J. Grefenstette
ATAL
2005
Springer
15 years 3 months ago
Pheromone model: application to traffic congestion prediction
Social insects such as ants and bees perform complex tasks with pheromone communication despite lack of top-down style control. We have examined applications of this pheromone par...
Osamu Masutani, Hiroshi Sasaki, Hirotoshi Iwasaki,...
ATAL
2007
Springer
15 years 3 months ago
Convergence and rate of convergence of a simple ant model
We present a simple ant model that solves a discrete foraging problem. We describe simulations and provide a complete convergence analysis: we show that the ant population compute...
Amine M. Boumaza, Bruno Scherrer
ATAL
2008
Springer
14 years 11 months ago
Sigma point policy iteration
In reinforcement learning, least-squares temporal difference methods (e.g., LSTD and LSPI) are effective, data-efficient techniques for policy evaluation and control with linear v...
Michael H. Bowling, Alborz Geramifard, David Winga...