The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
Learning, planning, and representing knowledge in large state t multiple levels of temporal abstraction are key, long-standing challenges for building flexible autonomous agents. ...
Use of tags to limit partner selection for playing has been shown to produce stable cooperation in agent populations playing the Prisoner’s Dilemma game. There is, however, a lac...
Abstract. Robot soccer is a challenging research domain, which involves multiple agents (physical robots or ”softbots”) to work together in a dynamic, noisy, cooperative and ad...
Hui Wang, Han Wang, Chunmiao Wang, William Y. C. S...
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...