When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
Abstract. The paper considers the problem of semi-supervised multiview classification, where each view corresponds to a Reproducing Kernel Hilbert Space. An algorithm based on co-...
Extending the ideas of Quantum Braitenberg Vehicles from [14], we present here a family of Lego robots controlled by multiple-valued quantum circuits. The robots have at most 6 de...
Arushi Raghuvanshi, Yale Fan, Michal Woyke, Marek ...
Flooding protocols for wireless networks in general have been shown to be very inefficient and therefore are mainly used in network initialization or route discovery and maintenan...
We present and evaluate a method for estimating the relevance and calibrating the values of parameters of an evolutionary algorithm. The method provides an information theoretic m...